To extract them from ED1L.PAC we’ll need Nike the Bike’s SVR editor.
“B” means “Body”, “H” – “Head” and “L” – “Legs”.Ģ) As an example let’s edit the Rock’s leg textures. These files contain models and textures of all the standard parts in the game. As I look at this guide now it kinda seems very big and scary, but don’t worry, it’s actually not that difficult once you try it a couple of timesĬredit for some parts of the tutorial goes to NMCM.ĭon’t forget to make a backup of your files before editing.ġ) Open your SD2 game image with UltraISO and extract ED1B.PAC, ED1H.PAC, ED1L.PAC to any folder on your computer. I got a new job some time ago, so I don’t have much free time now, but as soon as I have some, I’ll try to post a video version of the tutorial. Here’s the tutorial on how to edit textures of standard body parts in SD2. TUTORIAL ON HOW TO EDIT STANDARD TEXTURES